|Type||Melee, Attack Damage|
|Universe of origin||Prime|
|Release Date||March 1, 2013|
|Merit Cost||(Free) 0|
|Crisis Coins||(Free) 0|
|Move Speed||379.5 (+0)|
|Attack Damage||55 (+3.1)|
|Attack Speed||0.62 (+2.8%)|
|Attack Armor||20 (+3.4)|
|Power Armor||30 (+1.25)|
|Health Regen.||1.45 (+0.13)|
|Will Regen.||0 (+0)|
|*Numbers in parentheses are the amount gained at each level|
Playstyle: Doomsday focuses on getting into an opponent's face, and staying there until his foe is dead.
About Doomsday: Doomsday is an adaptable living weapon of mass destruction. He was repeatedly slaughtered and revived in a twisted scientist's experiment to create a weapon capable of killing whole worlds.
After growing strong enough to slay his creator, Doomsday left the scientist's base on Krypton, and travelled the universe on a murderous rampage. Landing on Earth thousands of years later, he fought and killed Superman, but lost his own life in the battle. Since then, Doomsday has revived and sought revenge many times, each time resulting in narrow defeat.
| When Doomsday has no current Revenge target, and is damaged by an enemy champion, then his attacker becomes the Revenge Target for 15s. Damaging the target refreshes the duration of the effect.|
Doomsday deals 3% (+1% per 300 Bonus Health) extra damage against his Revenge Target, and the revenge target deals 3% (+1% per 300 Bonus Health) less damage to him. He gains 10 Max Health (up to a cap of 300) and 10 Rage when he kills a Revenge Target.
Health: 10 / 15 / 20 / 25
| Doomsday rushes forward and smashes the target area, dealing 30 Attack Damage to all enemies hit. Pummeling Assault can be used 3 times in a row, no more than 5s apart.|
Kryptonian Rage Active: The 3rd attack Knocks Down all targets for 0.75s.
Damage: 30 / 45 / 60 / 75 + 30% Bonus Attack Damage
| For 4s Doomsday gains 10 Attack Damage, 10% Move Speed, and deals a total of 80 Power Damage over time to nearby enemies.|
Kryptonian Rage Active: Move Speed Bonus is doubled.
Attack Damage: 10 / 15 / 20 / 25
| Doomsday dashes to an enemy Champion and carries them forward. When he grabs them, he deals 40 Attack Damage. If Doomsday slams them into a wall, they will take an additional 60 Attack Damage and be Knocked Down for 0.8s (+.1 for every 250 Bonus Health).|
Kryptonian Rage Active: Doomsday will carry his target 50% farther.
Damage: 40 / 70 / 100 / 130 + 40% Bonus Attack Damage
| Doomsday gains 10% Attack Reflect, 10% Resilience, and all enemies that damage Doomsday become his Revenge Target. Kryptonian Rage costs 12.5 Fury/Sec, halves Fury generation, lasts until he runs out of Fury, and improves his other skills.|
Passive: Doomsday Generates 7 Fury each time he executes a skill or Basic Attack. When Kryptonian Rage gains its first rank Doomsday gains full Fury.
Fury: 7 / 8 / 9 / 10
Champion Spotlight: Doomsday