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|Title||The Greatest Mind of Our Time|
|Type||Ranged, Power Damage|
|Universe of origin||Prime|
|Release Date||April 29, 2015|
|Move Speed||374.5 (+0)|
|Attack Damage||48 (+2.2)|
|Attack Speed||0.61 (+1.75%)|
|Attack Armor||12 (+3.6)|
|Power Armor||30 (+0)|
|Health Regen.||1.2 (+0.1)|
|Will Regen.||4.5 (+0.3)|
|*Numbers in parentheses are the amount gained at each level|
Lex Luthor's Trap
Playstyle: Lex Luthor wins by outsmarting his enemy. He uses his Sentry devices to outflank an opponent and secure advantageous positions, and commands orbital strikes to devastate his foes.
About Lex Luthor: Born in Smallville but believing himself superior, Lex Luthor murdered his abusive father to escape small-town America and build an empire on his genius. On arriving in Metropolis, he built a vast commercial empire, but soon found his plans frustrated by another newcomer to that city: Superman. Not one to take disappointment lightly, he became the sworn enemy of Superman. He has vowed that the world will turn its back on the Man of Steel along with all other 'alien' meddlers, and instead embrace him as Humanity's champion... and ruler.
Lex Luthor's greatest weapons are his highly analytical mind and vast scientific knowledge. He quickly evaluates any situation and formulates an efficient and deadly response. His many encounters with Superman have resulted in him creating an armored battlesuit that exploits all of his weaknesses.
|When Lex Luthor creates a Sentry it will link with nearby Sentries for 5s. Each Sentry will deal 20 Power Damage per second to enemies standing in the linked beams, and any beneficial effects from Lex's skills will apply to all linked Sentries.
Damage: 20 / 30 / 40 / 50 + 10% Power Damage
|Lex Luthor deploys a Sentry for 16s, granting vision. The Sentry can be destroyed by 2 attacks or a Turret attack. The Sentry will fire at the nearest enemy in range, dealing 20 Power Damage and applying Skill Hit Effects with each shot.|
Using Sentry consumes a charge. A charge is generated every 12s and 3 charges can be stored. A maximum of 3 Sentries can be active at a time.
Sentry Shot Damage: 20 / 35 / 50 / 65 + 15% Power Damage
|Lex Luthor fires an energy blast at the ground that can hit enemies and his Sentries in the area.|
Enemy: Tactical Disruption stuns enemies it hits for 1s, and deals 60 Power Damage over 3s.
Sentry: Reset the Sentry's duration, health, and empowers the Sentry's next 3 attacks to slow the target by 20% for 1s.
Damage: 60 / 100 / 140 / 180 + 60% Power Damage
|Lex Luthor fires a Critical Mass of energy that can hit enemy Champions or his Sentries.|
Enemy: Critical Mass deals 50 Power Damage.
Sentry: Empowers the Sentry's next 3 attacks to fire 100% faster and deal 30 Power Damage.
Damage: 50 / 100 / 150 / 200 + 50% Power Damage
|Lex Luthor orders his Orbital satellite to blast an area. It charges for 1s, and then fires in a line, dealing 175 Power Damage to all enemies it hits.
Damage: 175 / 295 / 415 / 535 + 75% Power Damage
Champion Unmasked: Lex Luthor