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===[[:Category:Attack Type artifacts|Attack statistics]]=== |
===[[:Category:Attack Type artifacts|Attack statistics]]=== |
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{| style="width: 100%;" |
{| style="width: 100%;" |
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− | | width="20%" | [[:Category:Attack Damage artifacts|Attack Damage]] |
+ | | width="20%" | {{*}}[[:Category:Attack Damage artifacts|Attack Damage]] |
− | | width="20%" | [[:Category:Attack Penetration artifacts|Attack Penetration]] |
+ | | width="20%" | {{*}}[[:Category:Attack Penetration artifacts|Attack Penetration]] |
− | | width="20%" | [[:Category:Attack Speed artifacts|Attack Speed]] |
+ | | width="20%" | {{*}}[[:Category:Attack Speed artifacts|Attack Speed]] |
− | | width="20%" | [[:Category:Attack Lifesteal artifacts|Attack Lifesteal]] |
+ | | width="20%" | {{*}}[[:Category:Attack Lifesteal artifacts|Attack Lifesteal]] |
− | | width="20%" | [[:Category:Critical Chance artifacts|Critical Chance]] |
+ | | width="20%" | {{*}}[[:Category:Critical Chance artifacts|Critical Chance]] |
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|} |
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==Health artifacts== |
==Health artifacts== |
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===[[:Category:Health Type artifacts|Health statistics]]=== |
===[[:Category:Health Type artifacts|Health statistics]]=== |
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{| style="width: 100%;" |
{| style="width: 100%;" |
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− | | width="20%" | [[:Category:Health artifacts|Health]] |
+ | | width="20%" | {{*}}[[:Category:Health artifacts|Health]] |
− | | width="20%" | [[:Category:Health Regeneration artifacts|Health Regeneration]] |
+ | | width="20%" | {{*}}[[:Category:Health Regeneration artifacts|Health Regeneration]] |
− | | width="20%" | [[:Category:Attack Armor artifacts|Attack Armor]] |
+ | | width="20%" | {{*}}[[:Category:Attack Armor artifacts|Attack Armor]] |
− | | width="20%" | [[:Category:Power Armor artifacts|Power Armor]] |
+ | | width="20%" | {{*}}[[:Category:Power Armor artifacts|Power Armor]] |
− | | width="20%" | [[:Category:Resilience artifacts|Resilience]] |
+ | | width="20%" | {{*}}[[:Category:Resilience artifacts|Resilience]] |
|} |
|} |
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==Power artifacts== |
==Power artifacts== |
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===[[:Category:Power Type artifacts|Power statistics]]=== |
===[[:Category:Power Type artifacts|Power statistics]]=== |
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{| style="width: 100%;" |
{| style="width: 100%;" |
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− | | width="20%" | [[:Category:Power Damage artifacts|Power Damage]] |
+ | | width="20%" | {{*}}[[:Category:Power Damage artifacts|Power Damage]] |
− | | width="20%" | [[:Category:Power Penetration artifacts|Power Penetration]] |
+ | | width="20%" | {{*}}[[:Category:Power Penetration artifacts|Power Penetration]] |
− | | width="20%" | [[:Category:Power Lifesteal artifacts|Power Lifesteal]] |
+ | | width="20%" | {{*}}[[:Category:Power Lifesteal artifacts|Power Lifesteal]] |
− | | width="20%" | [[:Category:Will artifacts|Will]] |
+ | | width="20%" | {{*}}[[:Category:Will artifacts|Will]] |
− | | width="20%" | [[:Category:Will Regeneration artifacts|Will Regeneration]] |
+ | | width="20%" | {{*}}[[:Category:Will Regeneration artifacts|Will Regeneration]] |
|} |
|} |
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==General artifacts== |
==General artifacts== |
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===[[:Category:General Type artifacts|General statistics]]=== |
===[[:Category:General Type artifacts|General statistics]]=== |
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{| style="width: 100%;" |
{| style="width: 100%;" |
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− | | width="20%" | [[:Category:Move Speed artifacts|Move Speed]] |
+ | | width="20%" | {{*}}[[:Category:Move Speed artifacts|Move Speed]] |
− | | width="20%" | [[:Category:Cooldown Reduction artifacts|Cooldown Reduction]] |
+ | | width="20%" | {{*}}[[:Category:Cooldown Reduction artifacts|Cooldown Reduction]] |
− | | width="20%" | [[:Category:Credits artifacts|Credits]] |
+ | | width="20%" | {{*}}[[:Category:Credits artifacts|Credits]] |
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Latest revision as of 09:08, 7 July 2016
Artifacts are purchasable items that provide special benefits and bonuses for your champion to increase their strength, endurance and performance in and out of battle. They can be bought while standing inside a base's spawn region and also while standing near friendly turrets (Though consumable items will have no stacks if brought from outside your spawn.), and they are purchased with Credits that are obtained from defeating enemy Chapions, drones and creatures. Artifacts can be salvaged for a portion of their original cost.
These artifacts are classified in four main artifact types which are then subdivided by the invididual stats they provide: Attack (All offensive items that provide Attack bonuses, and stats that are benefical for basic attackers.), Health (All defensive items that allow you and/or your team to stay in the fight longer.), Power (All offensive items that provide Power bonuses, and stats that are benefical for spellcasters.) and General (All active "consumable" artifacts, and stats that universal statistics.).
Below you can find all currently available artifacts sorted by type.
Attack artifacts
Attack statistics
• Attack Damage | • Attack Penetration | • Attack Speed | • Attack Lifesteal | • Critical Chance |
Health artifacts
Health statistics
• Health | • Health Regeneration | • Attack Armor | • Power Armor | • Resilience |
Power artifacts
Power statistics
• Power Damage | • Power Penetration | • Power Lifesteal | • Will | • Will Regeneration |
General artifacts
General statistics
• Move Speed | • Cooldown Reduction | • Credits |